Garrett may be master of the shadows, but unless you manually adjust brightness, you can end up blind as a bat, especially on good modern monitors with their darker blacks. Second, I'd recommend binding the controls for adjusting brightness to the mouse-wheel. Peeking your head around corners helps, but you can also lean your ears against closed doors and hear what's going on beyond - a huge advantage considering that sound is heavily muffled by doors ordinarily. First, make sure you've got your 'lean left/right' buttons bound. Both have easy-to-use installers, but do require TFix or Tafferpatcher installed.Īs for playing, here's two tips for beginners. If you do decide to higher your def, you'll need the Thief 1 HD Mod for the first game and the Thief 2 HD Mod for the second. Either stance is understandable: Thief's muddy dark corners are integral to how you play the game, but its textures were a bit blurry even by 90s standards, and in a game where you spend much of your time hugging walls, ideally you'd want them to look decent. Some don't like mucking around with a game's original art direction, but these mods seem to have been adopted by much of the Thief fanbase. Once you've got those installed, you have everything you need to run fan-made levels and campaigns - see a short guide to the Fan Mission Selector (FMSel) here.Ī little more contentious are the HD Texture mods. Grab TFix for the first game and Tafferpatcher for the second. You can find Thief 1 Gold here on Steam/ GOG, and Thief 2 on Steam/ GOG - I recommend both. Before you start, you'll want the fan-made all-in-one upgrades, both including the NewDark patch that lifted many of the old barriers modders bumped up against. While you could dust off an old CD copy, I'd recommend using a modern re-pack of either game for your base, just for consistency's sake. Here's a choice handful of mods to get you playing Thief Gold and Thief 2: The Metal Age polished up, and padded out with some big new sneaky adventures. ![]() ![]() Think of it as a metaphorical vault of riches to nab, except the riches are mods and the owner wants you to have them. ![]() While later games in the series were a bit ropey, the first two Looking Glass-developed ones are still actively supported by the Through The Looking Glass forum community. Huge levels packed with treasure and secrets, and no radars or sensors to help - just your senses, intuition, and maybe a badly drawn map. Thief: The Dark Project still stands out as one of the most compelling stealth games twenty years after release. Every other Monday, Dominic gives you a reason to dust off one of your old games and dive into its mods with Modder Superior.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |